Yesterday we had our Bug Fixing Day #49. For the 5.x development cycle we've decided to intensify our bug fixing and invert the bugs created vs bugs fixed ratio so that we're always in the green, by having weekly BFDs.
We managed to close 3 bugs (3 real fixes). We're now behind by 119 bugs for the 1600 days mark, still barely succeeding in keeping the bugs in check...
Thanks to the few participants! (Almost everyone was on holidays)